Trivia
* Zant keeps his hands hidden for most of the game under his sleeves. He only reveals them once when he reanimates Stallord, where they can be seen vaguely under the darkness, and they appear dark gray; discolored from the normal Twilight Warna of black and white. It is also noticeable in this scene that his arms are abnormally long, to the point that proper measuring would place his arms as extending below his knees, the same length as his sleeves, suggesting that his sleeves are not too long for his physique as suggested during the game.
* During the Boss fight, it is interesting to note that the arena Zant switches to directly corresponds to the key item used in the fight. For instance, there's the Gale Boomerang for the Forest Temple Boss room, the Iron Boots in the Goron Mines miniboss room, the Clawshot in the Lakebed Temple boss room, and the Ball and Chain in the Snowpeak Ruins boss room. These were all used in the same manner in the original fights; the only rooms not requiring a special item is the Forest Temple miniboss room (albeit the technique required here is exactly the same as the original battle with Ook), as well as the final Hyrule istana, castle area.
* Zant is the first major villain to yield a hati, tengah-tengah Container.
* The face of Zant bears a slight resemblance to the Krazoa of bintang fox Adventures, particularly the Krazoa face shown on the back Andross. The face also somewhat resembles that of the Oocca race.
* Zant's role in Twilight Princess is very reminiscent to several other villains in the Zelda universe, including Onox, Veran, and, most closely, Agahnim.
* Zant has the highest number of phases in Twilight Princess, having a total of six. All other bosses have two, except Fyrus, who only has one phase, and Ganondorf, who has four phases. However, the battles with Ganondorf are labeled as separate bosses, so some may not count them as phases.
* Zant keeps his hands hidden for most of the game under his sleeves. He only reveals them once when he reanimates Stallord, where they can be seen vaguely under the darkness, and they appear dark gray; discolored from the normal Twilight Warna of black and white. It is also noticeable in this scene that his arms are abnormally long, to the point that proper measuring would place his arms as extending below his knees, the same length as his sleeves, suggesting that his sleeves are not too long for his physique as suggested during the game.
* During the Boss fight, it is interesting to note that the arena Zant switches to directly corresponds to the key item used in the fight. For instance, there's the Gale Boomerang for the Forest Temple Boss room, the Iron Boots in the Goron Mines miniboss room, the Clawshot in the Lakebed Temple boss room, and the Ball and Chain in the Snowpeak Ruins boss room. These were all used in the same manner in the original fights; the only rooms not requiring a special item is the Forest Temple miniboss room (albeit the technique required here is exactly the same as the original battle with Ook), as well as the final Hyrule istana, castle area.
* Zant is the first major villain to yield a hati, tengah-tengah Container.
* The face of Zant bears a slight resemblance to the Krazoa of bintang fox Adventures, particularly the Krazoa face shown on the back Andross. The face also somewhat resembles that of the Oocca race.
* Zant's role in Twilight Princess is very reminiscent to several other villains in the Zelda universe, including Onox, Veran, and, most closely, Agahnim.
* Zant has the highest number of phases in Twilight Princess, having a total of six. All other bosses have two, except Fyrus, who only has one phase, and Ganondorf, who has four phases. However, the battles with Ganondorf are labeled as separate bosses, so some may not count them as phases.
Trivia
* Zant keeps his hands hidden for most of the game under his sleeves. He only reveals them once when he reanimates Stallord, where they can be seen vaguely under the darkness, and they appear dark gray; discolored from the normal Twilight Warna of black and white. It is also noticeable in this scene that his arms are abnormally long, to the point that proper measuring would place his arms as extending below his knees, the same length as his sleeves, suggesting that his sleeves are not too long for his physique as suggested during the game.
* During the Boss fight, it is interesting to note that the arena Zant switches to directly corresponds to the key item used in the fight. For instance, there's the Gale Boomerang for the Forest Temple Boss room, the Iron Boots in the Goron Mines miniboss room, the Clawshot in the Lakebed Temple boss room, and the Ball and Chain in the Snowpeak Ruins boss room. These were all used in the same manner in the original fights; the only rooms not requiring a special item is the Forest Temple miniboss room (albeit the technique required here is exactly the same as the original battle with Ook), as well as the final Hyrule istana, castle area.
* Zant is the first major villain to yield a hati, tengah-tengah Container.
* The face of Zant bears a slight resemblance to the Krazoa of bintang fox Adventures, particularly the Krazoa face shown on the back Andross. The face also somewhat resembles that of the Oocca race.
* Zant's role in Twilight Princess is very reminiscent to several other villains in the Zelda universe, including Onox, Veran, and, most closely, Agahnim.
* Zant has the highest number of phases in Twilight Princess, having a total of six. All other bosses have two, except Fyrus, who only has one phase, and Ganondorf, who has four phases. However, the battles with Ganondorf are labeled as separate bosses, so some may not count them as phases.
* Zant keeps his hands hidden for most of the game under his sleeves. He only reveals them once when he reanimates Stallord, where they can be seen vaguely under the darkness, and they appear dark gray; discolored from the normal Twilight Warna of black and white. It is also noticeable in this scene that his arms are abnormally long, to the point that proper measuring would place his arms as extending below his knees, the same length as his sleeves, suggesting that his sleeves are not too long for his physique as suggested during the game.
* During the Boss fight, it is interesting to note that the arena Zant switches to directly corresponds to the key item used in the fight. For instance, there's the Gale Boomerang for the Forest Temple Boss room, the Iron Boots in the Goron Mines miniboss room, the Clawshot in the Lakebed Temple boss room, and the Ball and Chain in the Snowpeak Ruins boss room. These were all used in the same manner in the original fights; the only rooms not requiring a special item is the Forest Temple miniboss room (albeit the technique required here is exactly the same as the original battle with Ook), as well as the final Hyrule istana, castle area.
* Zant is the first major villain to yield a hati, tengah-tengah Container.
* The face of Zant bears a slight resemblance to the Krazoa of bintang fox Adventures, particularly the Krazoa face shown on the back Andross. The face also somewhat resembles that of the Oocca race.
* Zant's role in Twilight Princess is very reminiscent to several other villains in the Zelda universe, including Onox, Veran, and, most closely, Agahnim.
* Zant has the highest number of phases in Twilight Princess, having a total of six. All other bosses have two, except Fyrus, who only has one phase, and Ganondorf, who has four phases. However, the battles with Ganondorf are labeled as separate bosses, so some may not count them as phases.