(WARNING: Profanity EVERYWHERE, viewer discretion advised! If anda don't like cussing, then it's better for anda to leave the page, I don't want to offend anyone. Thanks!)
Alright, so anda buy a new game, take it home, play it for... God knows how many hours, (o-O) And anda Cinta it! It has awesome music, game-play, a great story, atau maybe even....
None of that at all! :D
But I guarantee it, anda will run into something that ticks anda off to no end. Literally ANYTHING is eligible for this list, and oh boy, it won't be pretty. Seriously, I'm warning anda right now, there will be rage, cussing, tears, panic, fires.....
Possibly even blood.
But without further ado, let'sa go! ^___^
o_____O
#10. Quick-Time Events.
Now, don't get me wrong, these are honestly pretty cool, AT FIRST GLANCE. Yeah, anda might be looking them up and be all like, "OMG I AM SO LOL XD RIGHT NOW! :D" But....
Let's just say it's so PAINFUL when you're playing a fun game, and then it gives anda .00001 saat to react atau YOU'LL DIE! And it's not like the game tells anda this, it always comes out of nowhere and is a guaranteed death, IT SUCKS!
If you're not familiar with these, Quick-Time events are when you're watching an action scene and anda have to press the button that the game flashes on screen. They give anda very little time to pull these off correctly and can be a major turn-off for newcomers to the mechanic.
Also, anda have to admit, what's even the point of these? anda press a button and everything is done for you, doesn't that seem.... Pointless?
Either way, agree atau disagree, these can get REALLY annoying. Just don't let your guard down, and anda MIGHT be fine. They're also a speed-runners worst nightmare.
The only reason it's so high on this senarai is because after the first irritating time, they aren't that bad. anda expect them, and they honestly look pretty cool! So yeah, moving on! :D
(??: What!? He's not mad? ......Hehehe, not for long.......)
#9. Invincibility Frames.... Sort Of.
Now, don't get me wrong, anda couldn't possibly have BETTER
Then invincibility frames. They basically make anda invincible for a little while and activates whenever anda get hit, atau sometimes when anda die. They're put in games to make them lebih fair, and to give the player a bit of a chance when anda mess up. But sadly, not every game has this. As a result.....
IT'S CHEAP! UNFAIR AND CHEAP, WHY THE HELL WOULD THEY GET RID OF INVINCIBILITY FRAMES!?
anda COULD GET ABSOLUTELY WOMBO-COMBOED AND RAPED sejak ENEMIES IN A saat AND IT'S JUST SO UNFAIR!
And if THAT weren't bad enough, if anda combine this with knock-back, then DEAR LORD don't play that game.
You'll be sent to angkasa the saat anda press the start button. :P
Yeah, it works in games like Mortal Kombat and Super Smash Bros, but in an actual game, it's annoying as hell! In other words, no invincibility frames=PANIC, CHAOS, AND SCREAMING.
In conclusion, having a game with no invincibility frames is a nightmare. anda get hit way too fast, way too much, and it turns the game into an unpolished mess. Reason this is pretty high? Well, the invincibility frames are in so many games you'll rarely ever see a game without them, so they only make #9 on here.
Moving on! ^___^
(??: What!? How can he stand this so well!? Well, time to bring in the big guns....)
#8. Terrible Music.
Alright, so Muzik is one of the most important things in a video game. anda want to make it catchy, somewhat long, and keseluruhan nice to listen too.
But in games where the Muzik is REALLY bad, anda get s**t like this.......
link
DO anda REALLY WANT TO PLAY A VIDEO GAME WHEN IT'S RETCHING IN YOUR EARS!? NO!
THE ONLY REASON why this is pretty high on this senarai is anda can just put on mute. But still, anda SHOULDN'T HAVE TO! When I play a game, I want to hear what the game is like! If it's Mario, I want to hear catchy, fun, and upbeat music! If it's Mortal Kombat, I want to hear bad-ass themes in the background!
But when anda fail something as simple as this, YOU'VE FAILED ON A VAST SCALE.
And another reason why this is so important, ALL GAMES HAVE SO MUCH POTENTIAL FOR AWESOME MUSIC! Seriously, I could make a bahagian, atas 1,000 Video Game Songs and I'd STILL have to make some painful cuts!
JUST LISTEN THE POTENTIAL VIDEO GAMES HAVE WITH MUSIC!
link
link
link
See? It's freaking amazing! Plus, terrible Muzik is a let's players worst nightmare, because they HAVE to listen to it, along with you. And I just so happen to be a let's player!
Wrapping this one up like an angry present, terrible Muzik is a MAJOR negative. And it's simple why, NOBODY SHOULD EVER have to mute their game just because the game developers screwed up the easiest part of creating a video game. And it doesn't even have to be amazing, just make it TOLERABLE! SERIOUSLY, WTF IS WRONG WITH THE CRAZY BUS MUSIC?!?!?!
Moving on..... >:(
(??: That's lebih like it Jared..... Build up your rage.... Let it explode! Haha..... HAHAHAHAHA!!!!!)
Did I just hear somebody? ...... Whatever, maybe it's just that god-forsaken Crazy Bus music.
#7. Tons Of Glitches.
Hey, anda want to know what the most important part of a game is? I'll tell you. :)
TO BE ABLE TO F**KING PLAY IT IN THE FIRST PLACE!
Basically, glitches are a fault in the programming that the game developers accidentally looked over and it completely ruins ANY game. anda can fall RIGHT THROUGH platforms, the frame rate can go WAY downhill, the Muzik can bug out, anda know what I'm talking about.
And there's not much worse than when you're SO CLOSE to finishing a frustrating boss/level, and the game just flips anda off and bugs out.
It's almost like the game developers are TRYING to piss anda off! This RIGHT HERE is the very reason I like it when games are delayed, they have lebih time to fix the crap nobody wants to see.
I SHOULD NEVER HAVE TO PLAY A GAME WHERE I FALL RIGHT THROUGH THE FLOOR AND DIE! IT'S F**KING RETARDED!
Kind of like the people who don't bother to fix these......
Mordecai And Rigby: OOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHH!!!!!!!!!
In conclusion, the absolute LAST thing anda want in a game is glitches. It ruins a TON of the fun, pisses of the player in an unfair way, and it makes the game VERY cheap.
Like: "This game was totally not made with 10 dollars in 5 minutes." Cheap.
seterusnya number. >:(
#666. That One Overpowered Enemy.
Oh yeah, I went there. We've all played any game, had a fun time, but then...........
DUNDUNDUN!!!!!!!!!!
anda find an enemy/boss SO DAMN OVERPOWERED IT'S NOWHERE NEAR FUNNY.
Often they alih very fast, their attacks do tons of damage, they generally have way too much health, and have a billion other absolute BS game-breaking skills.
Some classic examples of this are Shao Kahn from Mortal Kombat, Brawly from DBZ, Blinky from Pac-Man, Sho Minamimoto from The World Ends With You, the Narmer from Etrian Odyssey III: The Drowned City, and Mega Rayquaza in Pokemon OR/AS.
Another reason people hate these so much is HOW MUCH THEY HAVE TO RETRY FIGHTING THEM.
With BS enemies like these, you'll be pushing the reset button like it's a goddamn machine gun! THEY'RE NOT FAIR! Seriously, every single time anda fight an OP enemy, they're pretty much always better than... Let's say only-
EVERY SINGLE CHARACTER IN THE ENTIRE FUCKING GAME. (Not even censoring that one. D:<)
Also, it's very rare that anda ACTUALLY get to play as them, therefore making anda a sitting itik for almost every time anda stand up against one.
Dropping this subject like a hot potato... Dropped in lava, I can't STAND overpowered enemies/bosses. They're like the hair in the lens of your projector, the wrong number that wakes anda at 3:00 A.M, the soda bottle that's impossible to open, the parking meter that tamat tempoh while anda shop, (Oh I've got a billion of them ladies and gentlemen.) anda get the idea.
They're always unfair to fight against, cheap, ridiculously broken beyond belief, and the damage anda take from their attacks? OFF OF THE GODDAMN CHARTS!
There anda go. And yes, these enemies have been around since Pac-Man, I'm dead serious.
MOTHER FU-
#5. Long Load Times.
This also goes into the category of, "You know what makes a game fun? BEING ABLE TO F**KING PLAY IT IN THE FIRST PLACE!"
Yes people, we've gotten to here. Oh my god.
Here's how it normally goes. anda select your options, start the game, and.....
And......................
AND...........................................
The load times just never freaking end.
Some offenders of this are Finding Nemo on the GameCube, Sonic The Hedgehog 2006 on PS3 and XBOX 360, and drake Of The 99 Naga on the original XBOX.
I don't even KNOW why they tick us off, they just do! Nothing happens for so long, WE WANT TO PLAY YOUR GAME PEOPLE! NOT WAIT 99 GODDAMN MILLENNIUMS FOR 5 minit OF YOUR GAME!
Also, sometimes the load times are downright EVIL. The worst offender of this is Sonic 2006, where they appear ALL OF THE MOTHER F**KING TIME AND LAST AS LONG AS 40 SECONDS......
WHAT THE HELL!??!?!?!?!!??!?!?!?!?!?
Some people argue that the long load times don't matter, because they give anda a forced refreshing break and time to get water, rest your hands, atau other BS like that, but here's the problem......
IF I WANT TO TAKE A BREAK, I WILL. I SHOULDN'T HAVE THE GAME FORCE ME TO TAKE ONE, AND AGAIN, IN SOME GAMES, THEY APPEAR ALL OF THE GODDAMN TIME!
Already aiming my Napalm Flamethrower, long load times are the BANE of video games. It's like if anda were playing a Kirby game, but every-time anda got a new ability, anda had to finish a chapter of a Harry Potter book.
Egoraptor: GOD, ISN'T THAT STUPID!? ISN'T THAT ABSOLUTELY RETARDED!? WELL THAT'S WHAT YOU'RE DOING IN VIDEO GAMES!
Case closed, moving on.
(??: This is going well.... Hahaha, keep on going Jared, have fun living, while anda can........)
#4. Overwhelming Difficulty.
Let's go back on the topic of the OP enemies/bosses.
Now imagine if that was the entire game.
OOOOOOOOOOHHHHHHHHHHHHHH SSSSSSS*****************TTTTTTTTTTTTT!!!!!!!!!!!!!!!!
Yeah, not very fun now, is it? :)
Examples of this FREAKING NIGHTMARE are Ghosts N Goblins, Castlevania, Ninja Gaiden, and so much lebih anda honestly have no freaking idea at all that comes even remotely close to guessing how many games are so hard you'd have an easier time breaking 50 boulders with a broken pencil.
Basically, the game is littered with BS moments, and it won't let up. The game can have really strong enemies, it can have little to no power-ups when anda need them, and can have really short-
WE AREN'T AT THAT PART YET. O_____________O
One of the most painful ways to make a game hard is no continues. This automatically cuts off the players chances of retrying a level atau boss infinite times and forces anda to ALWAYS start back from square one.
In conclusion, anda should NEVER make a game too hard, unless that's just what anda want so anda can piss people off and makes quarters in the arcades out the wazoo. But either way, I think we can all agree that games shouldn't ever menyeberang, cross the line difficulty wise, because if they do, then chances are your television's going to be a pile of scrap metal sejak the end of it.
#3. Cheap Enemy Placement AND Bottomless Pits.
WARNINGWARNINGDANGERDANGER: THERE WILL BE UNCONTROLLABLE INSANE RAGE IN THIS ENTRY, BRACE FOR IMPACT!!!!!!!! O_________O
These two. Holy s**t, these two.
Alright, let's just start with cheap enemy placement, so I don't lose my mind and have it sold to Satan.
Cheap enemy placement, in short words, SUCKS SO MUCH!!!!!!!! anda could be playing any game, blazing through enemies, and then one pops RIGHT THE HELL OUT OF NOWHERE and damages you!
The biggest offenders to this are Sonic Advance 3, The Legend Of Zelda: Ocarina Of Time, and Kid Chameleon.
Cheap enemy placement is what it is, a terribly placed bad guy that anda couldn't possibly avoid in time without getting hit, and it's even lebih of a speed-runners worst nightmare than the quick-time events.
It's also the game's way of saying, "SURPRISE MOTHERF**KER!"
Now, I don't think I need to say WHY it's so annoying again, but I can't POSSIBLY count how many times I'm just doing whatever the hell I'm doing in a game, and then the game throws an unavoidable enemy right at your face, IT'S THE ABSOLUTE CHEAPEST A GAME CAN GET.
And now, bottomless pits.
...
This. THIS. BOTTOMLESS PITS. HOLY SHIT, BOTTOMLESS PITS.
Why do they even exist? I don't even need to explain this at all, but I will.
Bottomless pits are pretty self-explanatory, anda make one small mistake and anda DIE. anda fall down into and endless hole of death and shame and anda lose a life. And honestly, they aren't even that bad. Yeah, they're definitely annoying, but I've seen worse, sejak far!
So why are they even on this list? Well, the NES.
Bottomless pits in NES games aren't just bad, terrible, atau even absolutely insanely frustrating. THEY NEED A NEW WORD FOR HOW FRUSTRATING THEY ARE IN NES GAMES.
Long story short, there's a thing called knock-back in retro games. It involves anda getting hit, and anda get knocked backwards.
It's rant time.
Bottomless pits in games like Shovel Knight, Ninja Gaiden, Ghosts N Goblins, Castlevania, TMNT, Mega Man, and much more, ARE SO GODDAMN INFURIATING!!!!!!
ENEMIES ARE EVERYWHERE IN THE CHEAPEST PLACES, AND THEY ALWAYS KNOCK anda STRAIGHT INTO A BOTTOMLESS PIT! IT'S A GUARANTEED DEATH, IT'S SO CHEAP!
But both of them combined? Bottomless pits AND cheap enemy placement? Dear god.......
When s**t like that is combined, we run to Hell for cover! Here's how the situation normally works.
1. An enemy hits you.
2. Right into a cliff.
3. Game Over.
4. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
THIS IS THE ABSOLUTE BANE OF VIDEO GAMES, anda COMBINE THE WORST THINGS IMAGINABLE AND GET SHIT LIKE THIS! And Ninja Gaiden is the PERFECT example of this, literally, it's the reason why these are both number 3.
Let's.... Move......
SON OF A B***********CH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(??: Looks like it's finally time.... Hehhehe......)
2. Terrible Controls.
The EVIL MASTERMIND of the category, "You know what makes a game fun? BEING ABLE TO F**KING PLAY IT IN THE FIRST PLACE!"
It's here, the very dictionary definition of frustrate.
Terrible controls piss the player off on a brand new scale. Normally, when anda push a button, what SHOULD happen is whatever the button in the game is set to/supposed to do, IT'S SUPPOSED TO HAPPEN!
IT'S SO PAINFULLY OBVIOUS! WHEN I PUSH THE LEFT BUTTON, THEN I SHOULD GO F**KING LEFT! IT'S MOTHER FUCKING ELEMENTARY PEOPLE!!!!!
Terrible controls are just as self-explanatory as anda think they are. It's when a game is designed terribly and doesn't respond well to the controller at all.
In other words, it's when game developers don't even care about effort at all and decide to make the button inputs SO STIFF AND UNRESPONSIVE, you'd have a lebih fun time trying to find pieces of ripped up cards all over Mexico.
In conclusion, terrible controls SHOULDN'T EVER be a problem with a game. IT'S SO GODDAMN ANNOYING AND IS A GIANT MIDDLE FINGER TO THE PLAYER!
Moving o-
Kyros: Yes.... The darkness has finally became reality......
Me: Uh, who are you? @___@
Kyros: HAH! Foolish human, I'm your evil alter-ego, I go sejak the name of Kyros.
Me: I have an alter-ego? How is this happening, this doesn't even make sense!
Kyros: Well what do anda expect, this is Fanpop, NOTHING makes sense!
Me: Got a point there, but this is..... Awkward. :P
Kyros: Hah, when anda berkata terrible controls was the, "Evil Mastermind" anda REALLY didn't think something like this would happen? And to answer your question, I was born from the darkness in your soul....
Me: Whatever, what the hell do anda want!?
Kyros: Just finish your bahagian, atas 10, foolish human......
Me: Alright? @____@
Anyways, since we're getting to #1, it's time for a good kuno, fesyen lama recap! ^___^
Kyros: Ugh, this is boring. >:(
Me: #10: Quick-Time Events! Too quick.... o-O
#9: No Invincibility Frames! WOMBO COMBO! :D
#8: Terrible Music! *Insert Crazybus Music*
#7: Tons Of SNOOPINGAS! Er, Glitches!
#666: DAT ONE OP ENEMY DOE.
#5: Loading.... Loading...... Long Load Times!
#4: Overwhelming DifFUCK!!!!!!!!
#3: Cheap Enemy Placement, Bottomless Pits, And Rage!
#2: ErriTlbe noClorts!
And finally.... Number one......
#1. Time Limits.
This is it ladies and gentlemen, the very REASON I made this list. The ultimate buzz-kill, right here in your face.
Time Limits are the most self-explanatory entry on this list, they're when a game forces anda to complete levels and/or the game in a certain amount of time.
And now, rage time.
There is NOTHING, ABSOLUTELY NOTHING THAT WILL EVER be worse than time limits. anda like playing games? It's fun and everything, and anda like it?
LET'S JUST ADD THIS CLOCK HERE..... >:D
Seriously, I legitimately want to know, WHO THE FUCK THOUGHT THIS WAS A GOOD IDEA!?!?!? I've never wanted to kill someone so badly.....
Except maybe Ryan. :P
Jokes aside, anda CAN'T POSSIBLY INSULT THE PLAYER lebih than adding a time limit. It turns the game from: "Explore, defeat evil, and admire the wonderful music, graphics, and game play we made for you! ^___^" To: "HURRY THE HELL UP THE MOTHER FUCKING TIMER IS TICKING anda GODDAMN BASTARD WHAT ARE anda DOING!??!? EXPLORE!? HAVE FUN!? WHAT THE FUCK ARE anda THINKING, anda WANT TO RUN US OUT OF BUSINESS!?"
Basic idea, Time Limits are the worst goddamn thing ever invented. And the worst part is, THEY'RE MOTHER FUCKING EVERYWHERE! GREAT GAMES LIKE MARIO, SONIC, GAIN GROUND, KID CHAMELEON, CASTLEVANIA, GHOSTS N GOBLINS, NINJA GAIDEN, AND SO MUCH lebih anda COULDN'T POSSIBLY COME EVEN REMOTELY, PHYSICALLY, atau MENTALLY ANYWHERE NEAR ANYTHING POSSIBLY RESEMBLING CLOSE TO GUESSING HOW MANY FREAKING TITLES USE THIS IN THEIR GAMES.
True, sometimes they aren't all that bad in games like Sonic The Hedgehog and some others, but STILL! I DON'T CARE IF THE TIME IS 40 HOURS, anda SHOULDN'T EVER FORCE THE PLAYER TO HURRY UP WHEN THEY'RE TRYING TO HAVE FUN!!!!!!!
IT PRESSURES THE PLAYER, MAKES THEM PLAY WORSE, AND SLICES ANY FUN THAT WOULD'VE COME FROM THE GAME RIGHT IN HALF.
IT'S LIKE THE MOTHER FUCKING BUBONIC PLAGUE OF VIDEO GAMES! THE CANCER, THE SORE THUMB, THE MICROSCOPIC PIECE OF HAIR IN A HAYSTACK THE SIZE OF EARTH!
If it's one thing I hate lebih than ANYTHING, it's being rushed. And the fact that so many games that are AMAZING use this is downright EVIL! IT'S A GIANT HUGE 9 TRILLION FOOT QUADRUPLE MIDDLE FINGER TO THE PLAYER, AND IT'S ALWAYS SO IRRITATINGLY ANNOYING YOU'D RATHER DRINK THE ROTTEN FECES DRIPPING OUT OF AN OSTRICHES ASSHOLE AND WASH IT DOWN WITH 50 tahun OLD URINE FOUND IN SEWER WATER!
Fuck it, I'm done! I'M FUCKING DONE! THIS IS JARED POTTS SIGNING OUT, AND GOOD RIDDANC-
Kyros: FINALLY! The transformation's complete! And who else to thank than anda Jared?
Me: Wait what? @_@
Kyros: Your rage fuels me, and now I'm so strong, I'm nearly immortal! Do anda even realize what you've done, pathetic human!? Now, I CAN DESTROY EARTH ONCE AND FOR ALL!
Me: But all I did wa-
Kyros: SILENCE! The weak shall PERISH! Such is the code.....
Kyros: OF THE UNDERNET! AND NOBODY IS GOING TO STOP ME, BWAHHAAHAH!
Me: Oh no, what have I DONE!? I NEED TO STOP THIS!
*Ground Shakes*
Me: Wait, THAT'S IT! ALL THE ENTRIES ON THIS LIST, THEY JUST FUELED HIM! MY RAGE FOR THESE ENTRIES HAVE FORMED HIS DARK SOUL, AND I NEED TO STOP HIM!
Kyros: What are anda babbling about FOOL!?
Me: THEY PISS EVERYONE OFF! THEY FAIL ON EVERY CATEGORY! I HAVE TO DESTROY ALL THE ENTRIES ON THIS LIST!
Kyros: Hah, he's probably whining... SAY HELLO TO HELL FOR ME, SAYONARA SUCKER!
Me: THIS IS FOR THE QUICKTIME EVENTS! *Breaks*
Kyros: Wait, what are anda doing!?
Me: THIS IS FOR NO INVINCIBILITY FRAMES! AND TERRIBLE MUSIC! *Breaks*
Kyros: *Power Fading* No, STOP!
Me: THIS IS FOR ALL THE GLITCHES, AND THE OVERPOWERED ENEMIES, AND THE BULLSHIT LOAD TIMES! *Breaks*
Kyros: NO! S-STOP, PLEASE!
Me: THIS ONE'S FOR ALL THE GAMES THAT WERE TOO HARD! AND THE BOTTOMLESS PITS, CHEAP ENEMY PLACEMENT, AND BAD CONTROLS! *Breaks*
Kyros: NOOOOOOOO!!!!!!!!!!!!!!!!!
Me: And this one......
Kyros: o-O
Me: IS FOR THE TIME LIMITS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*Giant Explosion*
*5 minit Later*
Me: Ow, my head....
Me: Wait a minute, what happened?
Fanpop: Publishing article.....
Me: Oh yeah, Kyros is gone! YEAH! ^___^
Me: I guess now everything's exactly the way it should be. :)
Fanpop: Still publishing......
Me: Well that was a long article, I'll give it some time. :)
Fanpop: Still publishing......
Fanpop: Yet still publishing.....
Me: o-O
Fanpop: STILL MOTHER FUCKING PUBLISHING.....
Me: O-O
Fanpop: Done! ^___^
Me: *Sigh* :)
Well, I hope anda liked my list! There was some good, some bad, some really bad, SOME GOD-AWFUL LEVELS OF BAD, but in conclusion, this was a fun senarai to make. I got to talk about all the major things I hated, and never wanted to see again, and it was fun!
Thanks for Membaca my article, and this is Jared Potts saying.......
Fanpop: memuatkan article, page, AND A WHOLE LOT OF OTHER BULLSHIT. :D
Me: AW COME ON!
Alright, so anda buy a new game, take it home, play it for... God knows how many hours, (o-O) And anda Cinta it! It has awesome music, game-play, a great story, atau maybe even....
None of that at all! :D
But I guarantee it, anda will run into something that ticks anda off to no end. Literally ANYTHING is eligible for this list, and oh boy, it won't be pretty. Seriously, I'm warning anda right now, there will be rage, cussing, tears, panic, fires.....
Possibly even blood.
But without further ado, let'sa go! ^___^
o_____O
#10. Quick-Time Events.
Now, don't get me wrong, these are honestly pretty cool, AT FIRST GLANCE. Yeah, anda might be looking them up and be all like, "OMG I AM SO LOL XD RIGHT NOW! :D" But....
Let's just say it's so PAINFUL when you're playing a fun game, and then it gives anda .00001 saat to react atau YOU'LL DIE! And it's not like the game tells anda this, it always comes out of nowhere and is a guaranteed death, IT SUCKS!
If you're not familiar with these, Quick-Time events are when you're watching an action scene and anda have to press the button that the game flashes on screen. They give anda very little time to pull these off correctly and can be a major turn-off for newcomers to the mechanic.
Also, anda have to admit, what's even the point of these? anda press a button and everything is done for you, doesn't that seem.... Pointless?
Either way, agree atau disagree, these can get REALLY annoying. Just don't let your guard down, and anda MIGHT be fine. They're also a speed-runners worst nightmare.
The only reason it's so high on this senarai is because after the first irritating time, they aren't that bad. anda expect them, and they honestly look pretty cool! So yeah, moving on! :D
(??: What!? He's not mad? ......Hehehe, not for long.......)
#9. Invincibility Frames.... Sort Of.
Now, don't get me wrong, anda couldn't possibly have BETTER
Then invincibility frames. They basically make anda invincible for a little while and activates whenever anda get hit, atau sometimes when anda die. They're put in games to make them lebih fair, and to give the player a bit of a chance when anda mess up. But sadly, not every game has this. As a result.....
IT'S CHEAP! UNFAIR AND CHEAP, WHY THE HELL WOULD THEY GET RID OF INVINCIBILITY FRAMES!?
anda COULD GET ABSOLUTELY WOMBO-COMBOED AND RAPED sejak ENEMIES IN A saat AND IT'S JUST SO UNFAIR!
And if THAT weren't bad enough, if anda combine this with knock-back, then DEAR LORD don't play that game.
You'll be sent to angkasa the saat anda press the start button. :P
Yeah, it works in games like Mortal Kombat and Super Smash Bros, but in an actual game, it's annoying as hell! In other words, no invincibility frames=PANIC, CHAOS, AND SCREAMING.
In conclusion, having a game with no invincibility frames is a nightmare. anda get hit way too fast, way too much, and it turns the game into an unpolished mess. Reason this is pretty high? Well, the invincibility frames are in so many games you'll rarely ever see a game without them, so they only make #9 on here.
Moving on! ^___^
(??: What!? How can he stand this so well!? Well, time to bring in the big guns....)
#8. Terrible Music.
Alright, so Muzik is one of the most important things in a video game. anda want to make it catchy, somewhat long, and keseluruhan nice to listen too.
But in games where the Muzik is REALLY bad, anda get s**t like this.......
link
DO anda REALLY WANT TO PLAY A VIDEO GAME WHEN IT'S RETCHING IN YOUR EARS!? NO!
THE ONLY REASON why this is pretty high on this senarai is anda can just put on mute. But still, anda SHOULDN'T HAVE TO! When I play a game, I want to hear what the game is like! If it's Mario, I want to hear catchy, fun, and upbeat music! If it's Mortal Kombat, I want to hear bad-ass themes in the background!
But when anda fail something as simple as this, YOU'VE FAILED ON A VAST SCALE.
And another reason why this is so important, ALL GAMES HAVE SO MUCH POTENTIAL FOR AWESOME MUSIC! Seriously, I could make a bahagian, atas 1,000 Video Game Songs and I'd STILL have to make some painful cuts!
JUST LISTEN THE POTENTIAL VIDEO GAMES HAVE WITH MUSIC!
link
link
link
See? It's freaking amazing! Plus, terrible Muzik is a let's players worst nightmare, because they HAVE to listen to it, along with you. And I just so happen to be a let's player!
Wrapping this one up like an angry present, terrible Muzik is a MAJOR negative. And it's simple why, NOBODY SHOULD EVER have to mute their game just because the game developers screwed up the easiest part of creating a video game. And it doesn't even have to be amazing, just make it TOLERABLE! SERIOUSLY, WTF IS WRONG WITH THE CRAZY BUS MUSIC?!?!?!
Moving on..... >:(
(??: That's lebih like it Jared..... Build up your rage.... Let it explode! Haha..... HAHAHAHAHA!!!!!)
Did I just hear somebody? ...... Whatever, maybe it's just that god-forsaken Crazy Bus music.
#7. Tons Of Glitches.
Hey, anda want to know what the most important part of a game is? I'll tell you. :)
TO BE ABLE TO F**KING PLAY IT IN THE FIRST PLACE!
Basically, glitches are a fault in the programming that the game developers accidentally looked over and it completely ruins ANY game. anda can fall RIGHT THROUGH platforms, the frame rate can go WAY downhill, the Muzik can bug out, anda know what I'm talking about.
And there's not much worse than when you're SO CLOSE to finishing a frustrating boss/level, and the game just flips anda off and bugs out.
It's almost like the game developers are TRYING to piss anda off! This RIGHT HERE is the very reason I like it when games are delayed, they have lebih time to fix the crap nobody wants to see.
I SHOULD NEVER HAVE TO PLAY A GAME WHERE I FALL RIGHT THROUGH THE FLOOR AND DIE! IT'S F**KING RETARDED!
Kind of like the people who don't bother to fix these......
Mordecai And Rigby: OOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHH!!!!!!!!!
In conclusion, the absolute LAST thing anda want in a game is glitches. It ruins a TON of the fun, pisses of the player in an unfair way, and it makes the game VERY cheap.
Like: "This game was totally not made with 10 dollars in 5 minutes." Cheap.
seterusnya number. >:(
#666. That One Overpowered Enemy.
Oh yeah, I went there. We've all played any game, had a fun time, but then...........
DUNDUNDUN!!!!!!!!!!
anda find an enemy/boss SO DAMN OVERPOWERED IT'S NOWHERE NEAR FUNNY.
Often they alih very fast, their attacks do tons of damage, they generally have way too much health, and have a billion other absolute BS game-breaking skills.
Some classic examples of this are Shao Kahn from Mortal Kombat, Brawly from DBZ, Blinky from Pac-Man, Sho Minamimoto from The World Ends With You, the Narmer from Etrian Odyssey III: The Drowned City, and Mega Rayquaza in Pokemon OR/AS.
Another reason people hate these so much is HOW MUCH THEY HAVE TO RETRY FIGHTING THEM.
With BS enemies like these, you'll be pushing the reset button like it's a goddamn machine gun! THEY'RE NOT FAIR! Seriously, every single time anda fight an OP enemy, they're pretty much always better than... Let's say only-
EVERY SINGLE CHARACTER IN THE ENTIRE FUCKING GAME. (Not even censoring that one. D:<)
Also, it's very rare that anda ACTUALLY get to play as them, therefore making anda a sitting itik for almost every time anda stand up against one.
Dropping this subject like a hot potato... Dropped in lava, I can't STAND overpowered enemies/bosses. They're like the hair in the lens of your projector, the wrong number that wakes anda at 3:00 A.M, the soda bottle that's impossible to open, the parking meter that tamat tempoh while anda shop, (Oh I've got a billion of them ladies and gentlemen.) anda get the idea.
They're always unfair to fight against, cheap, ridiculously broken beyond belief, and the damage anda take from their attacks? OFF OF THE GODDAMN CHARTS!
There anda go. And yes, these enemies have been around since Pac-Man, I'm dead serious.
MOTHER FU-
#5. Long Load Times.
This also goes into the category of, "You know what makes a game fun? BEING ABLE TO F**KING PLAY IT IN THE FIRST PLACE!"
Yes people, we've gotten to here. Oh my god.
Here's how it normally goes. anda select your options, start the game, and.....
And......................
AND...........................................
The load times just never freaking end.
Some offenders of this are Finding Nemo on the GameCube, Sonic The Hedgehog 2006 on PS3 and XBOX 360, and drake Of The 99 Naga on the original XBOX.
I don't even KNOW why they tick us off, they just do! Nothing happens for so long, WE WANT TO PLAY YOUR GAME PEOPLE! NOT WAIT 99 GODDAMN MILLENNIUMS FOR 5 minit OF YOUR GAME!
Also, sometimes the load times are downright EVIL. The worst offender of this is Sonic 2006, where they appear ALL OF THE MOTHER F**KING TIME AND LAST AS LONG AS 40 SECONDS......
WHAT THE HELL!??!?!?!?!!??!?!?!?!?!?
Some people argue that the long load times don't matter, because they give anda a forced refreshing break and time to get water, rest your hands, atau other BS like that, but here's the problem......
IF I WANT TO TAKE A BREAK, I WILL. I SHOULDN'T HAVE THE GAME FORCE ME TO TAKE ONE, AND AGAIN, IN SOME GAMES, THEY APPEAR ALL OF THE GODDAMN TIME!
Already aiming my Napalm Flamethrower, long load times are the BANE of video games. It's like if anda were playing a Kirby game, but every-time anda got a new ability, anda had to finish a chapter of a Harry Potter book.
Egoraptor: GOD, ISN'T THAT STUPID!? ISN'T THAT ABSOLUTELY RETARDED!? WELL THAT'S WHAT YOU'RE DOING IN VIDEO GAMES!
Case closed, moving on.
(??: This is going well.... Hahaha, keep on going Jared, have fun living, while anda can........)
#4. Overwhelming Difficulty.
Let's go back on the topic of the OP enemies/bosses.
Now imagine if that was the entire game.
OOOOOOOOOOHHHHHHHHHHHHHH SSSSSSS*****************TTTTTTTTTTTTT!!!!!!!!!!!!!!!!
Yeah, not very fun now, is it? :)
Examples of this FREAKING NIGHTMARE are Ghosts N Goblins, Castlevania, Ninja Gaiden, and so much lebih anda honestly have no freaking idea at all that comes even remotely close to guessing how many games are so hard you'd have an easier time breaking 50 boulders with a broken pencil.
Basically, the game is littered with BS moments, and it won't let up. The game can have really strong enemies, it can have little to no power-ups when anda need them, and can have really short-
WE AREN'T AT THAT PART YET. O_____________O
One of the most painful ways to make a game hard is no continues. This automatically cuts off the players chances of retrying a level atau boss infinite times and forces anda to ALWAYS start back from square one.
In conclusion, anda should NEVER make a game too hard, unless that's just what anda want so anda can piss people off and makes quarters in the arcades out the wazoo. But either way, I think we can all agree that games shouldn't ever menyeberang, cross the line difficulty wise, because if they do, then chances are your television's going to be a pile of scrap metal sejak the end of it.
#3. Cheap Enemy Placement AND Bottomless Pits.
WARNINGWARNINGDANGERDANGER: THERE WILL BE UNCONTROLLABLE INSANE RAGE IN THIS ENTRY, BRACE FOR IMPACT!!!!!!!! O_________O
These two. Holy s**t, these two.
Alright, let's just start with cheap enemy placement, so I don't lose my mind and have it sold to Satan.
Cheap enemy placement, in short words, SUCKS SO MUCH!!!!!!!! anda could be playing any game, blazing through enemies, and then one pops RIGHT THE HELL OUT OF NOWHERE and damages you!
The biggest offenders to this are Sonic Advance 3, The Legend Of Zelda: Ocarina Of Time, and Kid Chameleon.
Cheap enemy placement is what it is, a terribly placed bad guy that anda couldn't possibly avoid in time without getting hit, and it's even lebih of a speed-runners worst nightmare than the quick-time events.
It's also the game's way of saying, "SURPRISE MOTHERF**KER!"
Now, I don't think I need to say WHY it's so annoying again, but I can't POSSIBLY count how many times I'm just doing whatever the hell I'm doing in a game, and then the game throws an unavoidable enemy right at your face, IT'S THE ABSOLUTE CHEAPEST A GAME CAN GET.
And now, bottomless pits.
...
This. THIS. BOTTOMLESS PITS. HOLY SHIT, BOTTOMLESS PITS.
Why do they even exist? I don't even need to explain this at all, but I will.
Bottomless pits are pretty self-explanatory, anda make one small mistake and anda DIE. anda fall down into and endless hole of death and shame and anda lose a life. And honestly, they aren't even that bad. Yeah, they're definitely annoying, but I've seen worse, sejak far!
So why are they even on this list? Well, the NES.
Bottomless pits in NES games aren't just bad, terrible, atau even absolutely insanely frustrating. THEY NEED A NEW WORD FOR HOW FRUSTRATING THEY ARE IN NES GAMES.
Long story short, there's a thing called knock-back in retro games. It involves anda getting hit, and anda get knocked backwards.
It's rant time.
Bottomless pits in games like Shovel Knight, Ninja Gaiden, Ghosts N Goblins, Castlevania, TMNT, Mega Man, and much more, ARE SO GODDAMN INFURIATING!!!!!!
ENEMIES ARE EVERYWHERE IN THE CHEAPEST PLACES, AND THEY ALWAYS KNOCK anda STRAIGHT INTO A BOTTOMLESS PIT! IT'S A GUARANTEED DEATH, IT'S SO CHEAP!
But both of them combined? Bottomless pits AND cheap enemy placement? Dear god.......
When s**t like that is combined, we run to Hell for cover! Here's how the situation normally works.
1. An enemy hits you.
2. Right into a cliff.
3. Game Over.
4. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
THIS IS THE ABSOLUTE BANE OF VIDEO GAMES, anda COMBINE THE WORST THINGS IMAGINABLE AND GET SHIT LIKE THIS! And Ninja Gaiden is the PERFECT example of this, literally, it's the reason why these are both number 3.
Let's.... Move......
SON OF A B***********CH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(??: Looks like it's finally time.... Hehhehe......)
2. Terrible Controls.
The EVIL MASTERMIND of the category, "You know what makes a game fun? BEING ABLE TO F**KING PLAY IT IN THE FIRST PLACE!"
It's here, the very dictionary definition of frustrate.
Terrible controls piss the player off on a brand new scale. Normally, when anda push a button, what SHOULD happen is whatever the button in the game is set to/supposed to do, IT'S SUPPOSED TO HAPPEN!
IT'S SO PAINFULLY OBVIOUS! WHEN I PUSH THE LEFT BUTTON, THEN I SHOULD GO F**KING LEFT! IT'S MOTHER FUCKING ELEMENTARY PEOPLE!!!!!
Terrible controls are just as self-explanatory as anda think they are. It's when a game is designed terribly and doesn't respond well to the controller at all.
In other words, it's when game developers don't even care about effort at all and decide to make the button inputs SO STIFF AND UNRESPONSIVE, you'd have a lebih fun time trying to find pieces of ripped up cards all over Mexico.
In conclusion, terrible controls SHOULDN'T EVER be a problem with a game. IT'S SO GODDAMN ANNOYING AND IS A GIANT MIDDLE FINGER TO THE PLAYER!
Moving o-
Kyros: Yes.... The darkness has finally became reality......
Me: Uh, who are you? @___@
Kyros: HAH! Foolish human, I'm your evil alter-ego, I go sejak the name of Kyros.
Me: I have an alter-ego? How is this happening, this doesn't even make sense!
Kyros: Well what do anda expect, this is Fanpop, NOTHING makes sense!
Me: Got a point there, but this is..... Awkward. :P
Kyros: Hah, when anda berkata terrible controls was the, "Evil Mastermind" anda REALLY didn't think something like this would happen? And to answer your question, I was born from the darkness in your soul....
Me: Whatever, what the hell do anda want!?
Kyros: Just finish your bahagian, atas 10, foolish human......
Me: Alright? @____@
Anyways, since we're getting to #1, it's time for a good kuno, fesyen lama recap! ^___^
Kyros: Ugh, this is boring. >:(
Me: #10: Quick-Time Events! Too quick.... o-O
#9: No Invincibility Frames! WOMBO COMBO! :D
#8: Terrible Music! *Insert Crazybus Music*
#7: Tons Of SNOOPINGAS! Er, Glitches!
#666: DAT ONE OP ENEMY DOE.
#5: Loading.... Loading...... Long Load Times!
#4: Overwhelming DifFUCK!!!!!!!!
#3: Cheap Enemy Placement, Bottomless Pits, And Rage!
#2: ErriTlbe noClorts!
And finally.... Number one......
#1. Time Limits.
This is it ladies and gentlemen, the very REASON I made this list. The ultimate buzz-kill, right here in your face.
Time Limits are the most self-explanatory entry on this list, they're when a game forces anda to complete levels and/or the game in a certain amount of time.
And now, rage time.
There is NOTHING, ABSOLUTELY NOTHING THAT WILL EVER be worse than time limits. anda like playing games? It's fun and everything, and anda like it?
LET'S JUST ADD THIS CLOCK HERE..... >:D
Seriously, I legitimately want to know, WHO THE FUCK THOUGHT THIS WAS A GOOD IDEA!?!?!? I've never wanted to kill someone so badly.....
Except maybe Ryan. :P
Jokes aside, anda CAN'T POSSIBLY INSULT THE PLAYER lebih than adding a time limit. It turns the game from: "Explore, defeat evil, and admire the wonderful music, graphics, and game play we made for you! ^___^" To: "HURRY THE HELL UP THE MOTHER FUCKING TIMER IS TICKING anda GODDAMN BASTARD WHAT ARE anda DOING!??!? EXPLORE!? HAVE FUN!? WHAT THE FUCK ARE anda THINKING, anda WANT TO RUN US OUT OF BUSINESS!?"
Basic idea, Time Limits are the worst goddamn thing ever invented. And the worst part is, THEY'RE MOTHER FUCKING EVERYWHERE! GREAT GAMES LIKE MARIO, SONIC, GAIN GROUND, KID CHAMELEON, CASTLEVANIA, GHOSTS N GOBLINS, NINJA GAIDEN, AND SO MUCH lebih anda COULDN'T POSSIBLY COME EVEN REMOTELY, PHYSICALLY, atau MENTALLY ANYWHERE NEAR ANYTHING POSSIBLY RESEMBLING CLOSE TO GUESSING HOW MANY FREAKING TITLES USE THIS IN THEIR GAMES.
True, sometimes they aren't all that bad in games like Sonic The Hedgehog and some others, but STILL! I DON'T CARE IF THE TIME IS 40 HOURS, anda SHOULDN'T EVER FORCE THE PLAYER TO HURRY UP WHEN THEY'RE TRYING TO HAVE FUN!!!!!!!
IT PRESSURES THE PLAYER, MAKES THEM PLAY WORSE, AND SLICES ANY FUN THAT WOULD'VE COME FROM THE GAME RIGHT IN HALF.
IT'S LIKE THE MOTHER FUCKING BUBONIC PLAGUE OF VIDEO GAMES! THE CANCER, THE SORE THUMB, THE MICROSCOPIC PIECE OF HAIR IN A HAYSTACK THE SIZE OF EARTH!
If it's one thing I hate lebih than ANYTHING, it's being rushed. And the fact that so many games that are AMAZING use this is downright EVIL! IT'S A GIANT HUGE 9 TRILLION FOOT QUADRUPLE MIDDLE FINGER TO THE PLAYER, AND IT'S ALWAYS SO IRRITATINGLY ANNOYING YOU'D RATHER DRINK THE ROTTEN FECES DRIPPING OUT OF AN OSTRICHES ASSHOLE AND WASH IT DOWN WITH 50 tahun OLD URINE FOUND IN SEWER WATER!
Fuck it, I'm done! I'M FUCKING DONE! THIS IS JARED POTTS SIGNING OUT, AND GOOD RIDDANC-
Kyros: FINALLY! The transformation's complete! And who else to thank than anda Jared?
Me: Wait what? @_@
Kyros: Your rage fuels me, and now I'm so strong, I'm nearly immortal! Do anda even realize what you've done, pathetic human!? Now, I CAN DESTROY EARTH ONCE AND FOR ALL!
Me: But all I did wa-
Kyros: SILENCE! The weak shall PERISH! Such is the code.....
Kyros: OF THE UNDERNET! AND NOBODY IS GOING TO STOP ME, BWAHHAAHAH!
Me: Oh no, what have I DONE!? I NEED TO STOP THIS!
*Ground Shakes*
Me: Wait, THAT'S IT! ALL THE ENTRIES ON THIS LIST, THEY JUST FUELED HIM! MY RAGE FOR THESE ENTRIES HAVE FORMED HIS DARK SOUL, AND I NEED TO STOP HIM!
Kyros: What are anda babbling about FOOL!?
Me: THEY PISS EVERYONE OFF! THEY FAIL ON EVERY CATEGORY! I HAVE TO DESTROY ALL THE ENTRIES ON THIS LIST!
Kyros: Hah, he's probably whining... SAY HELLO TO HELL FOR ME, SAYONARA SUCKER!
Me: THIS IS FOR THE QUICKTIME EVENTS! *Breaks*
Kyros: Wait, what are anda doing!?
Me: THIS IS FOR NO INVINCIBILITY FRAMES! AND TERRIBLE MUSIC! *Breaks*
Kyros: *Power Fading* No, STOP!
Me: THIS IS FOR ALL THE GLITCHES, AND THE OVERPOWERED ENEMIES, AND THE BULLSHIT LOAD TIMES! *Breaks*
Kyros: NO! S-STOP, PLEASE!
Me: THIS ONE'S FOR ALL THE GAMES THAT WERE TOO HARD! AND THE BOTTOMLESS PITS, CHEAP ENEMY PLACEMENT, AND BAD CONTROLS! *Breaks*
Kyros: NOOOOOOOO!!!!!!!!!!!!!!!!!
Me: And this one......
Kyros: o-O
Me: IS FOR THE TIME LIMITS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*Giant Explosion*
*5 minit Later*
Me: Ow, my head....
Me: Wait a minute, what happened?
Fanpop: Publishing article.....
Me: Oh yeah, Kyros is gone! YEAH! ^___^
Me: I guess now everything's exactly the way it should be. :)
Fanpop: Still publishing......
Me: Well that was a long article, I'll give it some time. :)
Fanpop: Still publishing......
Fanpop: Yet still publishing.....
Me: o-O
Fanpop: STILL MOTHER FUCKING PUBLISHING.....
Me: O-O
Fanpop: Done! ^___^
Me: *Sigh* :)
Well, I hope anda liked my list! There was some good, some bad, some really bad, SOME GOD-AWFUL LEVELS OF BAD, but in conclusion, this was a fun senarai to make. I got to talk about all the major things I hated, and never wanted to see again, and it was fun!
Thanks for Membaca my article, and this is Jared Potts saying.......
Fanpop: memuatkan article, page, AND A WHOLE LOT OF OTHER BULLSHIT. :D
Me: AW COME ON!