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posted by Windwakerguy430
Fuck the intro! Fuck the development discussion! Fuck all the jokes I had written for this article! Fuck all of it! Let’s talk about mother fucking Katana Zero!



Okay, so in all seriousness, before I get way too hyped, let’s actually discuss what Katana Zero is about. anda play as a katana wielding samurai wannabe named Zero who works for a mysterious organization and does assassinations. Your goal is the ultimate destruction of a fictional drug sejak the name of Chronos, which is highly addictive, so addictive that anyone who uses Chronos will die from withdrawal, but it grants the user the ability to see into the future and live out their mistakes and successes before they are actually put forth. Throughout the game, anda learn the truth of the organization, Chronos and it’s creation, and just who the mysterious group is that is going against you… And it’s fucking awesome! Surprising absolutely no one, this game was published sejak Devolver Digital, who also published Hotline Miami. This game is considered 2D Hotline Miami, and while I can see it with the extreme violence and old school aesthetic, the two are different in their own ways. Hotline Miami is far darker in its story and is brutally difficult, whereas Katana Zero, while having a dark story, has some humor, both dark and tongue in cheek, to make it kind of a meme at times, and the ability to freeze times makes it far lebih forgiving than Hotline Miami. Katana Zero has its own unique gameplay. anda have to kill everyone in the room to alih on, and with only a sword, anda must dinding jump, sneak your way, and kill everyone in the room. Your sword is capable of deflecting bullets, and anda can dodge passed enemies and lasers to get where you’re going, but the real kicker is the Chronos, which lets anda slow down time to a crawl. Enemies are at a loss as anda alih behind them and strike them down, and anda can deflect and dodge bullets with ease. But here’s the kicker. anda don’t need the Chronos. It helps, yes, but if anda master the game’s mechanics, know what to expect, and learn all the enemies attacks, anda can become so good at the game that anda don’t need to freeze time. There’s no real reward, as far as I know, but it just makes anda feel like a god when anda can pull it off without the ability. The game doesn’t give anda rewards, just the satisfaction, and that satisfaction made me want to master the combat of the game. When I beat indie games like Cuphead atau Hollow Knight, I felt satisfied with just aht, but with Katana Zero, I wanted to get better at the game, I wanted to know the ins and outs, just because I would feel satisfied.
But Katana Zero is lebih than just fun combot, the story and characters are all really interesting. anda got The Doctor, who will be your friend, as long as anda do everything he says. Fuck up once and he’ll become your worst nightmare. And in one example… well… you’ll just have to play the game to find out about that. There’s V, a crazy Russian who is such a fanboy of Zero’s work and is only interested in doing as good as Zero sejak killing as many people as he can. And then anda get the mysterious characters like the samurai Snow, her mysterious partner, the two ungodly apparitions named Comedy and Tragedy, and a little girl who anda never learn the name of. Also plenty of meme worthy characters like Electrohead and Strong Terry. And what makes these characters so interesting is the options anda have to say to them. anda get a choice of words to say to the characters, and aside from a few moments, they don’t change the story that much, but anda can get the satisfaction of either humoring them atau just pissing them off when they deserve it. The options just add a nice touch to the world that is Katana Zero.
Oh, and if anda thought the game was all action, no. Well, it is, but anda also gotta think smart with your Chronos to solve puzzles. Puzzles like being strapped in a chair and forced to live your death over and over again until anda piss off the guy that is holding Zero down. The creative way the game uses Chronos feels like so much attention was put into this game and it makes it feel lebih special to play. And then there are the secret weapons anda unlock for trying things differently. To get one, anda gotta kill your target before he kills himself. To get another, let a secret thief finish his business right when anda are about to run out of time and take what he’s got. Each new weapon anda get is really fun to use and feels like it was worth the effort. God, this game is just so perfect.
I only have one complaint for this game. One single complaint. It’s too damn short! I was really getting into this game and before anda know it, it’s over in about four hours. And I did everything, I got all the unlocks, completed all the levels without Chronos, and did the secret stuff, in the name of Pinkachu post season 17, and even still, I wanted more. I hear that there is DLC being released soon and that the game is due for a sequel, which I really hope for. Play Katana Zero. Fuck anything else I talk about on here. Play Katana Zero. It’s fucking great and anda should play it right now! Whatever game anda planned on buying, FUCK THAT GAME! Buy Katana Zero!

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posted by Windwakerguy430
It seems that once in a while, there is always an indie game that comes out to be THE indie game. When it all started, Cave Story was that indie game. A couple years ago, that tajuk went to Undertale. And as of recently, that tajuk goes to Celeste. But the one that I want to talk about is real special. It wasn’t my first indie game, that goes to shitty indie games on Xbox Live Arcade. But this was the one that I loved so much that I wanted to start checking out lebih indie games like Night in the Woods and Undertale. And that game, once considered THE indie game, was Shovel Knight. Also for...
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