…. I suck at keeping a schedule
Would it even matter calling this SWERY bulan at this point? It’s lebih like the SWERY Marathon. I apologize for this busted keldai schedule. Needless to say, I am going to stop with these big bulan long events because I can’t seem to pull them off properly no matter how hard I try so I’m not gonna be celebrating these things for a month. I will have special events still, sure, but just nothing that has a dedicated schedule. Maybe just four things in a row. And with that said, we alih on to the final game in the SWERY horror roster. We had many games on here. Deadly Premonition was a wacky, insane yet charming thriller that I always come back to, and The Missing was a genuine piece of Penulisan and legit horror from SWERY. And the less berkata about Extermination, the better. So we finally come to the game that started this entire marathon, the game I waited for the most out of any on this senarai and the game that I will be ending this marathon on. Deadly Premonition 2: A Blessing in Disguise.
I’m honestly shocked that this game came into existence. I mean, I’m really happy it did, but still, it’s so surprising that it was even able to happen. With lebih time and a larger budget, was SWERY able to work out some technical kinks with the game? Well… yes and no. We’ll get to them when we get to them. For now, let’s start with the story. The game is set in 2019 in an apartment in Massachusetts. We follow two lackluster FBI agents, Aliyah Davis and Simon Jones, as they investigate a drug of red dust that has been spreading, turning people into mindless husks and driving them crazy, the sumber being that of the Greenvale Case that York worked on, where they meet Francis Zach morgan in his apartment to ask him questions, where he tells them of his first encounter with the Red Seeds, in the town of Le Carre in Louisiana, where he finds himself once again in a sea of murders and strange incidents. So in short, this game is both a sequel and a prequel. The Aliyah questioning segments taking place in 2019 where the Le Carre segments where anda play as York take place in 2005, three years before the events of Deadly Premonition 1, and this is a unique way to go about a sequel and I kinda Cinta it. But that’s just the premise. Can the game really live up to that?
Well, this game has a lot of things that I think it does better and does worse. First off, let me just say I Cinta the modern hari segments where anda play as Aliyah questioning the old, senile and sick Zach in his apartment (Also the reason I call him Zach is for numerous reasons. You’ll have to play the first game to understand). I know a lot of people can’t stand these segments because they drag on, but look, I loved both of Suda’s Silver Case games despite having little to no gameplay and being mostly dialogue based and I Cinta the long periods of just talking in Tarantino films, because those things, along with Deadly Premonition 2, manage to make the dialogue interesting. One strength that Deadly Premonition 1 had is that when the Penulisan wasn’t being batshit insane and fucking stupid, it could be so interesting that anda are invested sejak the dialogue. SWERY is one of those writers that just knows how to write interesting dialogue, be that for the bizarre tone of the conversation, the strange philosophy of the characters, American society seen sejak the eyes of a wacky Japanese man, atau just because the words they use are so interesting, it all manages to keep my attention, and these segments are brimming with amazing dialogue. The dialogue is as good as a Metal Gear Solid game, I would say, though instead of Hideo Kojima menunjukkan how much he knows about political trivia, anda got SWERY menunjukkan how much he knows about Filem and American trivia, and it’s not too bad. I genuinely get a kick out of hearing about the different kinds of Filem that York watches, how Cajun Makanan is this combination of a dozen other cultures just tossed into a pot, the huraian of culture in Louisiana. I genuinely never had much thoughts on Louisiana, just thought it existed for Mardi Gra and bayous, but after playing this game, I got a hunger for some Cajun Makanan and wanted to experience the deep south. This game just manages to keep my interest through dialogue alone and I Cinta it. And don’t worry, it still manages to be weird and stupid at times as well to keep it interesting.
The characters in this game are their own blend of crazy. Sure, you’ll have a few regulars here and there, but oh man, the characters that are here are so crazy that they almost come off as normal, especially if anda live in small towns. anda got a hotel manager who also acts as the chef and bellboy and hotel owner, each with their own personalities, anda got an old woman who focuses on superstitions and is always bowling all the time, a local priest who is also the town doctor who makes drums out of cans and animal skins, an angry short man who runs a crawfish farm, even a gravekeeper who thinks he’s an alien, a character with no importance to the plot that anda can miss entirely. There aren’t as many characters to interact with in Deadly Premonition 2 and I didn’t see them go around town as much as I would’ve liked, but the ones that are here have their own unique charm to them that anda can’t help but enjoy. And anda do have one Patty Woods, a little girl who acts at York’s assistant throughout the investigation to level out the insanity. She’s always there to call people out on their weird bullshit and make jokes. At first I was so sick of having her around, but I then really grew to find her quips at York’s insanity to be hilarious. And of course, if we’re talking about characters, we gotta discuss York. I thought he was a charming guy in the first game, but now he is made even better here. anda can see his transition from this baby blue eye’d young man with a smile that could melt even the coldest hearts to this pale, miserable old man who laughs at morbid things and has full intent of killing whoever was responsible for all this. But either way, he always has his strange personality quirks to keep him being the same York we loved. Always talking about Filem and in lebih capacity this time, messing with Zach in his free time, discussing the joys of coffee. This man, he feels like a real man. That smile, that’s the smile of a real man. I Cinta him.
But the game isn’t perfect. I mean, it’s a SWERY game, of course it’s not. But I wanna get through the issues I do have first and foremost so that we can discuss the stuff that I do love, truly, again. And… we’ll get to the major one soon. First off, this game is glitchy. As fuck. Let’s get the big one out of the way that anda have most likely heard of. The frame rate. Yeah…. It’s bad. Inside buildings, it’s not too bad. anda can alih it around with ease and it’s fine. But outside. Oh my god, it’s a fucking slideshow. It fluctuates from “Bad” to “Oh my fucking god, it’s terrible”. And this wouldn’t upset me too much if not for the fact that anda spend most of your time outside. I have heard, however, that they managed to massively improve the framerate, so that's good. But I could menanggung, bear through that, even if it made me a little ill. What I can’t handle are the memuatkan times. anda will see a memuatkan screen pass for a solid minit before anda start moving again. They go on for way too long and, I get it, the game’s gotta load. But holy shit, a solid minute? This is giving me PTSD from the memuatkan screens on the 360 version Dead Rising 2. I haven’t heard word of that getting fixed. It’s no deal breaker, but I wish it was shorter. Another thing are the quests in this game, major and side both. The major missions aren’t too bad. But there are moments where they start to drag, like when anda gotta go and pick up three items for a character, one of the items being in one specific unmarked spot on the map and another only being sold on a Monday, and I didn’t hear this until Wednesday, so I had to spend a full week sleeping the days away until Monday to get it. It was just a slog. And then they have the gall to send anda out to get three lebih items! And the other world is just not as fun as the first game. And yeah, I liked the other world in Deadly Premonition 1. Yeah, the combat wasn’t great, but at least the levels changed and felt like unique levels with their own layouts, designs, and puzzles to them. The three worlds anda go into in Deadly Premonition 2 are just the same red corridors each. And they go on for so long until anda reach the boss. Oh yeah, Deadly Premonition has bosses in this game. Depending on your skills, they can either be easy with a lot of health atau anda can destroy them in literal seconds. It’s kind funny, but it does ruin the tension of these fights, so I personally never upgraded my gear for these reasons alone. Other than the level Rekaan itself, everything else feels improved. The combat is a lot lebih in your control now, even giving anda access to the Psycho Gun, a sick name for a weapon that just turns your arm into a gun, and the enemy design, while only three enemies, is vastly better than smiling human. Sure, the creepy janky movement is gone and I would go so far as to say that Deadly Premonition 2 is even less of a horror game than the first because it’s just too clean now rather than janky and dirty, which worked in the first games favor. But hey, it’s better. But the side quests, ugh.
I did not enjoy those at all. They mostly consist of anda going around, collecting items, shooting Haiwan for their Skins and returning them to the person for a miniscule reward. Sometimes anda don’t even get the reward and instead just another sidequest that will task anda with getting lebih items. Yeah, I didn’t enjoy these very much and just kinda gave up halfway through. There aren't many rewards to warrant going out of your way for it. While anda may think you’ll struggle with cash at the start, they hand money out like it’s candy, much like the first game, and anda will always have enough money to buy Makanan and bullets and such. anda only get the one gun, so there’s no weapons, anda rarely find yoursel starving atau sleepy with the amount of coffee anda get and the fact that the restaurant in the hotel anda live in is always giing anda food, which anda will always afford because anda always have money. anda see what I mean? The game doesn’t have much tension. To be fair, neither did the first game when anda could shove an endlessly respawning supply of lollipops into your gullet until you’re satisfied. But I will say, in doing the sidequests, it was much easier to get around town thanks to it. Sure, there’s the fast travel, but it helps that the town is much closer together than Greenvale, where anda could spend half an jam driving around to get rom place to place. Where as in Le Carre, anda only spend five to ten minit driving. atau rather, skating. Yeah, there’s no car in Deadly Premonition 2. There’s just a skateboard. And I Cinta it. anda can go anywhere anda want off road, anda can whip it out whenever the hell anda want, and the Muzik that plays is just a wacky good time. All I can say is Francis York morgan better be the guest character in the upcoming Tony Hawk Pro Skater Remake atau I’m gonna be upset.
But, then there’s the gajah in the room. If it was just the glitches and the awkward gameplay mechanics, people would go, “Yep, that’s Deadly Premonition” and call it a day. But then we get to the controversy of the game. Then we get to Lena Dauman. Lena Dauman is a transvestite woman who is a major part of Deadly Premonition 2’s story, and is basically a moral in that it’s okay to be whoever anda are, no matter what. There’s no shame in being gay, transexual atau anything, but anda are still a human being. And with that respect should also come respect for the lives of others around you, and that doesn’t justify doing horrible things. The reason why I bring this character up is because I thought they handled the transexual theming appropriately, with York being sickened sejak transphobia in the south and getting angry that the thought of people having this mindset, saying that the south has problems with accepting people. But it comes when the game drops the original name of Lena when she was born a man. And that is where people have issues. For those that aren’t familiar, for transexuals, when they transition, they change their names, and leave their old name behind. This is known as deadnaming, and it is seen as offensive to some. The game I talked about a tahun ago, The Red Strings Club, got into some trouble for this as well despite being a pro-gay game. But SWERY didn’t know this. No one in Jepun has this mindset. There’s no deadnaming in Japan. When anda bring up a person's name, that is how they refer to the person they once were, not meaning to offend. So when SWERY got blasted online, he apologized and made it his intent to patch out the deadnaming as soon as possible. But of course, gaming journalism jumped on that and called the game “Transphobic” and that “York as a transphobic character and worst game of the year”. I can’t get too made because we all know that game journalism is a fucking joke, but the fact that they took this as transphobia, when three years prior, SWERY made probably the most pro-trans game out there, far lebih than whatever Steven Universe fanfiction they were reading. It just pisses me off that every single artikel about Deadly Premonition 2 only focused on this one thing. I won’t lie and say there’s no stigma against gays and transexuals in Japan. In fact, it’s huge and to deny that there is is naive and stupid. But I assure you, the last person to be transexual is fucking SWERY.
Okay, so with that out of the way, that’s pretty much all my gripes with the game. I will say that it has some issues along with some ways that it improves on the original game, be it combat, world design, world transportation, all that, while the first game still beats out this game in it’s own way. I’ve heard some reviewers say that if anda liked Deadly Premonition 1, you’ll Cinta this game, but if anda hated 1, you’ll hate this game. This was a game made only for Deadly Premonition peminat-peminat atau peminat-peminat of this kind of style. And yeah…. I’d agree. Deadly Premonition is niche. It is extremely niche and made only for people interested in that stuff. And that’s why I Cinta it. It has so much passion put into it. This could’ve just been a quick cash grab to get money off of the cult following of the game, but they didn’t do that. I hate to use the term cash grab to describe a game because it’s so tired, especially in a greedy, soulles industry like this, but that is how some sequels can be. But Deadly Premonition 2 was handled with the same Cinta and care, atau miscare depending on how anda look at it, that the first game had. And it is a game that knows how to end a character arc. This was the perfect send off for a character like York and Zach. It was the best way to end their story of the Red Seeds, of the other world, and of all the strange shit that happens in the world around them. I couldn’t ask for a better ending for two chucklefucks. Would I like there to be a Deadly Premonition 3? Perhaps. But not with York and Zach. At least not as the main characters. They have finished their story and any lebih with just be needless fluff, I think. While Deadly Premonition 2 drags in a lot of ways, the lebih I thought of it’s ending, the lebih I thought, “This game is something special”, and it is. A sequel to a game that reviewed poorly and only had passionate peminat-peminat to keep it afloat that would’ve been Lost due to the publishers owning the rights, much like what happened to SWERY’s other game, D4: Dark Dreams Don’t Die. But instead, he got the rights back, was able to make a game, and despite all the technical issues and backlash, was able to put out the game that could satisfy fans, to some extent. Even if some of them are a lot lebih stubborn than others, there are those that Cinta this game, myself included. We may never get a game like this again, so I’m glad I could enjoy it myself. And I will always look up to Hidetaka Suehiro as a mad genius along with the likes of Goichi Suda, Yoko Taro, Shinji Mikami, and Keiichiro Toyama. Deadly Premonition 2: A Blessing in Disguise, a name that it truly lives up to.
And that’s it for SWERY month. I thought I would never get this thing done. And yet, I’m sad to see it end. I’ve grown fond of these strange titles that SWERY makes and I look ke hadapan to see what he does in the future. I hear that he and Suda51 and Keiichiro Toyama are working on a game called Hotel Barsalona, which will be a horror game. Not much info is out sadly aside from the name and the partnership, but…. With names like that, I’m excited. I hope that this marathon has gotten anda at least mildly curious to check out a few of these games. Deadly Premonition 1 is on Xbox 360, PS3, Steam and Switch right now. The Missing is on PS4, Xbox One and Steam. Sadly, Deadly Premonition 2 is currently a Switch port as of the time of this article, so you’ll have to wait for that one. And fuck it, didn’t talk about it, but D4 is on Xbox One. Check these games out if anda enjoy weird story telling like I do. With that said, I hope anda enjoyed this look into this strange man and I hope anda look ke hadapan to a less insane piece of work in the future.
Would it even matter calling this SWERY bulan at this point? It’s lebih like the SWERY Marathon. I apologize for this busted keldai schedule. Needless to say, I am going to stop with these big bulan long events because I can’t seem to pull them off properly no matter how hard I try so I’m not gonna be celebrating these things for a month. I will have special events still, sure, but just nothing that has a dedicated schedule. Maybe just four things in a row. And with that said, we alih on to the final game in the SWERY horror roster. We had many games on here. Deadly Premonition was a wacky, insane yet charming thriller that I always come back to, and The Missing was a genuine piece of Penulisan and legit horror from SWERY. And the less berkata about Extermination, the better. So we finally come to the game that started this entire marathon, the game I waited for the most out of any on this senarai and the game that I will be ending this marathon on. Deadly Premonition 2: A Blessing in Disguise.
I’m honestly shocked that this game came into existence. I mean, I’m really happy it did, but still, it’s so surprising that it was even able to happen. With lebih time and a larger budget, was SWERY able to work out some technical kinks with the game? Well… yes and no. We’ll get to them when we get to them. For now, let’s start with the story. The game is set in 2019 in an apartment in Massachusetts. We follow two lackluster FBI agents, Aliyah Davis and Simon Jones, as they investigate a drug of red dust that has been spreading, turning people into mindless husks and driving them crazy, the sumber being that of the Greenvale Case that York worked on, where they meet Francis Zach morgan in his apartment to ask him questions, where he tells them of his first encounter with the Red Seeds, in the town of Le Carre in Louisiana, where he finds himself once again in a sea of murders and strange incidents. So in short, this game is both a sequel and a prequel. The Aliyah questioning segments taking place in 2019 where the Le Carre segments where anda play as York take place in 2005, three years before the events of Deadly Premonition 1, and this is a unique way to go about a sequel and I kinda Cinta it. But that’s just the premise. Can the game really live up to that?
Well, this game has a lot of things that I think it does better and does worse. First off, let me just say I Cinta the modern hari segments where anda play as Aliyah questioning the old, senile and sick Zach in his apartment (Also the reason I call him Zach is for numerous reasons. You’ll have to play the first game to understand). I know a lot of people can’t stand these segments because they drag on, but look, I loved both of Suda’s Silver Case games despite having little to no gameplay and being mostly dialogue based and I Cinta the long periods of just talking in Tarantino films, because those things, along with Deadly Premonition 2, manage to make the dialogue interesting. One strength that Deadly Premonition 1 had is that when the Penulisan wasn’t being batshit insane and fucking stupid, it could be so interesting that anda are invested sejak the dialogue. SWERY is one of those writers that just knows how to write interesting dialogue, be that for the bizarre tone of the conversation, the strange philosophy of the characters, American society seen sejak the eyes of a wacky Japanese man, atau just because the words they use are so interesting, it all manages to keep my attention, and these segments are brimming with amazing dialogue. The dialogue is as good as a Metal Gear Solid game, I would say, though instead of Hideo Kojima menunjukkan how much he knows about political trivia, anda got SWERY menunjukkan how much he knows about Filem and American trivia, and it’s not too bad. I genuinely get a kick out of hearing about the different kinds of Filem that York watches, how Cajun Makanan is this combination of a dozen other cultures just tossed into a pot, the huraian of culture in Louisiana. I genuinely never had much thoughts on Louisiana, just thought it existed for Mardi Gra and bayous, but after playing this game, I got a hunger for some Cajun Makanan and wanted to experience the deep south. This game just manages to keep my interest through dialogue alone and I Cinta it. And don’t worry, it still manages to be weird and stupid at times as well to keep it interesting.
The characters in this game are their own blend of crazy. Sure, you’ll have a few regulars here and there, but oh man, the characters that are here are so crazy that they almost come off as normal, especially if anda live in small towns. anda got a hotel manager who also acts as the chef and bellboy and hotel owner, each with their own personalities, anda got an old woman who focuses on superstitions and is always bowling all the time, a local priest who is also the town doctor who makes drums out of cans and animal skins, an angry short man who runs a crawfish farm, even a gravekeeper who thinks he’s an alien, a character with no importance to the plot that anda can miss entirely. There aren’t as many characters to interact with in Deadly Premonition 2 and I didn’t see them go around town as much as I would’ve liked, but the ones that are here have their own unique charm to them that anda can’t help but enjoy. And anda do have one Patty Woods, a little girl who acts at York’s assistant throughout the investigation to level out the insanity. She’s always there to call people out on their weird bullshit and make jokes. At first I was so sick of having her around, but I then really grew to find her quips at York’s insanity to be hilarious. And of course, if we’re talking about characters, we gotta discuss York. I thought he was a charming guy in the first game, but now he is made even better here. anda can see his transition from this baby blue eye’d young man with a smile that could melt even the coldest hearts to this pale, miserable old man who laughs at morbid things and has full intent of killing whoever was responsible for all this. But either way, he always has his strange personality quirks to keep him being the same York we loved. Always talking about Filem and in lebih capacity this time, messing with Zach in his free time, discussing the joys of coffee. This man, he feels like a real man. That smile, that’s the smile of a real man. I Cinta him.
But the game isn’t perfect. I mean, it’s a SWERY game, of course it’s not. But I wanna get through the issues I do have first and foremost so that we can discuss the stuff that I do love, truly, again. And… we’ll get to the major one soon. First off, this game is glitchy. As fuck. Let’s get the big one out of the way that anda have most likely heard of. The frame rate. Yeah…. It’s bad. Inside buildings, it’s not too bad. anda can alih it around with ease and it’s fine. But outside. Oh my god, it’s a fucking slideshow. It fluctuates from “Bad” to “Oh my fucking god, it’s terrible”. And this wouldn’t upset me too much if not for the fact that anda spend most of your time outside. I have heard, however, that they managed to massively improve the framerate, so that's good. But I could menanggung, bear through that, even if it made me a little ill. What I can’t handle are the memuatkan times. anda will see a memuatkan screen pass for a solid minit before anda start moving again. They go on for way too long and, I get it, the game’s gotta load. But holy shit, a solid minute? This is giving me PTSD from the memuatkan screens on the 360 version Dead Rising 2. I haven’t heard word of that getting fixed. It’s no deal breaker, but I wish it was shorter. Another thing are the quests in this game, major and side both. The major missions aren’t too bad. But there are moments where they start to drag, like when anda gotta go and pick up three items for a character, one of the items being in one specific unmarked spot on the map and another only being sold on a Monday, and I didn’t hear this until Wednesday, so I had to spend a full week sleeping the days away until Monday to get it. It was just a slog. And then they have the gall to send anda out to get three lebih items! And the other world is just not as fun as the first game. And yeah, I liked the other world in Deadly Premonition 1. Yeah, the combat wasn’t great, but at least the levels changed and felt like unique levels with their own layouts, designs, and puzzles to them. The three worlds anda go into in Deadly Premonition 2 are just the same red corridors each. And they go on for so long until anda reach the boss. Oh yeah, Deadly Premonition has bosses in this game. Depending on your skills, they can either be easy with a lot of health atau anda can destroy them in literal seconds. It’s kind funny, but it does ruin the tension of these fights, so I personally never upgraded my gear for these reasons alone. Other than the level Rekaan itself, everything else feels improved. The combat is a lot lebih in your control now, even giving anda access to the Psycho Gun, a sick name for a weapon that just turns your arm into a gun, and the enemy design, while only three enemies, is vastly better than smiling human. Sure, the creepy janky movement is gone and I would go so far as to say that Deadly Premonition 2 is even less of a horror game than the first because it’s just too clean now rather than janky and dirty, which worked in the first games favor. But hey, it’s better. But the side quests, ugh.
I did not enjoy those at all. They mostly consist of anda going around, collecting items, shooting Haiwan for their Skins and returning them to the person for a miniscule reward. Sometimes anda don’t even get the reward and instead just another sidequest that will task anda with getting lebih items. Yeah, I didn’t enjoy these very much and just kinda gave up halfway through. There aren't many rewards to warrant going out of your way for it. While anda may think you’ll struggle with cash at the start, they hand money out like it’s candy, much like the first game, and anda will always have enough money to buy Makanan and bullets and such. anda only get the one gun, so there’s no weapons, anda rarely find yoursel starving atau sleepy with the amount of coffee anda get and the fact that the restaurant in the hotel anda live in is always giing anda food, which anda will always afford because anda always have money. anda see what I mean? The game doesn’t have much tension. To be fair, neither did the first game when anda could shove an endlessly respawning supply of lollipops into your gullet until you’re satisfied. But I will say, in doing the sidequests, it was much easier to get around town thanks to it. Sure, there’s the fast travel, but it helps that the town is much closer together than Greenvale, where anda could spend half an jam driving around to get rom place to place. Where as in Le Carre, anda only spend five to ten minit driving. atau rather, skating. Yeah, there’s no car in Deadly Premonition 2. There’s just a skateboard. And I Cinta it. anda can go anywhere anda want off road, anda can whip it out whenever the hell anda want, and the Muzik that plays is just a wacky good time. All I can say is Francis York morgan better be the guest character in the upcoming Tony Hawk Pro Skater Remake atau I’m gonna be upset.
But, then there’s the gajah in the room. If it was just the glitches and the awkward gameplay mechanics, people would go, “Yep, that’s Deadly Premonition” and call it a day. But then we get to the controversy of the game. Then we get to Lena Dauman. Lena Dauman is a transvestite woman who is a major part of Deadly Premonition 2’s story, and is basically a moral in that it’s okay to be whoever anda are, no matter what. There’s no shame in being gay, transexual atau anything, but anda are still a human being. And with that respect should also come respect for the lives of others around you, and that doesn’t justify doing horrible things. The reason why I bring this character up is because I thought they handled the transexual theming appropriately, with York being sickened sejak transphobia in the south and getting angry that the thought of people having this mindset, saying that the south has problems with accepting people. But it comes when the game drops the original name of Lena when she was born a man. And that is where people have issues. For those that aren’t familiar, for transexuals, when they transition, they change their names, and leave their old name behind. This is known as deadnaming, and it is seen as offensive to some. The game I talked about a tahun ago, The Red Strings Club, got into some trouble for this as well despite being a pro-gay game. But SWERY didn’t know this. No one in Jepun has this mindset. There’s no deadnaming in Japan. When anda bring up a person's name, that is how they refer to the person they once were, not meaning to offend. So when SWERY got blasted online, he apologized and made it his intent to patch out the deadnaming as soon as possible. But of course, gaming journalism jumped on that and called the game “Transphobic” and that “York as a transphobic character and worst game of the year”. I can’t get too made because we all know that game journalism is a fucking joke, but the fact that they took this as transphobia, when three years prior, SWERY made probably the most pro-trans game out there, far lebih than whatever Steven Universe fanfiction they were reading. It just pisses me off that every single artikel about Deadly Premonition 2 only focused on this one thing. I won’t lie and say there’s no stigma against gays and transexuals in Japan. In fact, it’s huge and to deny that there is is naive and stupid. But I assure you, the last person to be transexual is fucking SWERY.
Okay, so with that out of the way, that’s pretty much all my gripes with the game. I will say that it has some issues along with some ways that it improves on the original game, be it combat, world design, world transportation, all that, while the first game still beats out this game in it’s own way. I’ve heard some reviewers say that if anda liked Deadly Premonition 1, you’ll Cinta this game, but if anda hated 1, you’ll hate this game. This was a game made only for Deadly Premonition peminat-peminat atau peminat-peminat of this kind of style. And yeah…. I’d agree. Deadly Premonition is niche. It is extremely niche and made only for people interested in that stuff. And that’s why I Cinta it. It has so much passion put into it. This could’ve just been a quick cash grab to get money off of the cult following of the game, but they didn’t do that. I hate to use the term cash grab to describe a game because it’s so tired, especially in a greedy, soulles industry like this, but that is how some sequels can be. But Deadly Premonition 2 was handled with the same Cinta and care, atau miscare depending on how anda look at it, that the first game had. And it is a game that knows how to end a character arc. This was the perfect send off for a character like York and Zach. It was the best way to end their story of the Red Seeds, of the other world, and of all the strange shit that happens in the world around them. I couldn’t ask for a better ending for two chucklefucks. Would I like there to be a Deadly Premonition 3? Perhaps. But not with York and Zach. At least not as the main characters. They have finished their story and any lebih with just be needless fluff, I think. While Deadly Premonition 2 drags in a lot of ways, the lebih I thought of it’s ending, the lebih I thought, “This game is something special”, and it is. A sequel to a game that reviewed poorly and only had passionate peminat-peminat to keep it afloat that would’ve been Lost due to the publishers owning the rights, much like what happened to SWERY’s other game, D4: Dark Dreams Don’t Die. But instead, he got the rights back, was able to make a game, and despite all the technical issues and backlash, was able to put out the game that could satisfy fans, to some extent. Even if some of them are a lot lebih stubborn than others, there are those that Cinta this game, myself included. We may never get a game like this again, so I’m glad I could enjoy it myself. And I will always look up to Hidetaka Suehiro as a mad genius along with the likes of Goichi Suda, Yoko Taro, Shinji Mikami, and Keiichiro Toyama. Deadly Premonition 2: A Blessing in Disguise, a name that it truly lives up to.
And that’s it for SWERY month. I thought I would never get this thing done. And yet, I’m sad to see it end. I’ve grown fond of these strange titles that SWERY makes and I look ke hadapan to see what he does in the future. I hear that he and Suda51 and Keiichiro Toyama are working on a game called Hotel Barsalona, which will be a horror game. Not much info is out sadly aside from the name and the partnership, but…. With names like that, I’m excited. I hope that this marathon has gotten anda at least mildly curious to check out a few of these games. Deadly Premonition 1 is on Xbox 360, PS3, Steam and Switch right now. The Missing is on PS4, Xbox One and Steam. Sadly, Deadly Premonition 2 is currently a Switch port as of the time of this article, so you’ll have to wait for that one. And fuck it, didn’t talk about it, but D4 is on Xbox One. Check these games out if anda enjoy weird story telling like I do. With that said, I hope anda enjoyed this look into this strange man and I hope anda look ke hadapan to a less insane piece of work in the future.
Now, guess what........... There is a Creepypasta about Lil Wayne..... Just fuck it.
So, this story starts with Lil Wayne freaking out because people keep asking about his secret, which he won't tell anyone. So, the main character asks and thinks he has better luck...... He doesn't. But, for some stupid reason, Lil Wayne's agent decides to tell him, but at a different place. So, he takes the main character to a recording studio and tells him the..... First, off, I must prepare anda all for the stupidest thing anda will ever hear. Okay, so, the reason why Lil Wayne is so talented is because he made a deal with the devil to be a good rapper. And if he tells anyone this secret, he will lose his soul......... WHAT!? Thats the fucking plot twist? That's the dumbest fucking thing I have ever heard. anda know what, screw it, thats all I got. Honestly, nothing really happens in the fucking story anyway, so, fuck it, I'm done. But, hey, that's only my opinion. What's Your Take
So, this story starts with Lil Wayne freaking out because people keep asking about his secret, which he won't tell anyone. So, the main character asks and thinks he has better luck...... He doesn't. But, for some stupid reason, Lil Wayne's agent decides to tell him, but at a different place. So, he takes the main character to a recording studio and tells him the..... First, off, I must prepare anda all for the stupidest thing anda will ever hear. Okay, so, the reason why Lil Wayne is so talented is because he made a deal with the devil to be a good rapper. And if he tells anyone this secret, he will lose his soul......... WHAT!? Thats the fucking plot twist? That's the dumbest fucking thing I have ever heard. anda know what, screw it, thats all I got. Honestly, nothing really happens in the fucking story anyway, so, fuck it, I'm done. But, hey, that's only my opinion. What's Your Take